Showing posts with label game engine features. Show all posts
Showing posts with label game engine features. Show all posts

Thursday, 10 January 2013

Game Engine Feature List

In an earlier post I promised to post the feature lists of UDK, CryEngine and Unity 4 ... wellllll...... I wish I hadn't! I copied all the features of UDK 3 into a document and they take up 15 pages!!! 15 pages!! Seriously! Wow! I'm also thinking that posting the feature list here would break some kind of ownership law, so a link is here:

http://www.unrealengine.com/en/features/

The features are split down into 17 sections that include:

Artificial Intelligence
Terrain
Editor
etc, etc

As for CryEngine 3, there is a great list of features on Wikipedia here:

http://en.wikipedia.org/wiki/CryEngine#CryEngine_3_2

The features for Unity 4 are a bit harder to compile as you have to look at the features for Unity 3, then add the new features of Unity 4 on top.

So here are the Unity 3 features:

http://unity3d.com/unity/whats-new/unity-3

And here are the Unity 4 features:

http://unity3d.com/unity/4/
The Unity 4 website didn't launch fully for me on IE9, Chrome or Firefox so hopefully they'll fix that soon.

*** Edit ***
One big difference to note between the 3 engines is that CryEngine runs in DirectX 11 mode (at least it did on my install) by default, whereas Unity and Unreal start with DirectX 9 as the default but you can change this to DirectX 11.