Thursday 24 November 2011

XNA Reach and HiDef Profiles

So I found out why I couldn't run the latest XNA GS4 on my old hardware: XNA GS4 now comes with 2 choices of graphics profile to use when you create your games! Those profiles are:

Reach
HiDef

The Reach profile is for when your developing for Windows Phone 7 and you don't have the kind of display that you'd get from a Windows PC or an XBox 360. So, you guessed it, the HiDef profile is for Windows and XBox 360 development so you can get the best out of the display hardware.

If you are developing on a machine that does not have an HD display card, then you must select the Reach profile for you games or you will not be able to debug them (this works on XNA GS4 for Windows XP, Vista and 7 as well as when you install XNA GS4 as part of the Windows Phone 7.1 SDK).

For more information on this topic, please see the links below:

Shaw Hargreaves Blog (which covers how to select the different profiles)
MSDN (an in-depth article on the 2 profiles)

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